Burnout


Trying to make games turned out to be very difficult and I managed to burn out in just a month. After a month of doing nothing but pretending to generate ideas and then giving up on them the instance I start working on them, realizing I’m just not that good, I accepted the fact that I am terrible at this.

I decided I have to scale everything down, make games that are so simple, they are difficult to call games.

I decided that from now on, I will make the simplest games I can come up with, with controls being only one click or one button.

This is the first of them, and even though this game is nothing but a click counter with a timer, I didn’t even manage to pull that off smoothly, it works terrible and completely not how it is suppose to.

But I did it, I finally sat down and completed a project, and I am proud of my self. I might slightly improve this one, and then move to the next project, which will most likely be One Click 2, a game based on the same idea, 1 button, 1 mechanic.

Wish I could port this to mobile, as that is the only place this game makes sense, but currently it’s not in the budget, and that will have to wait a few months.

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